The problem is, they are divvying up what used to be included in regular, plain old expansion packs, and selling them as "Stuff Packs" and "Content Packs" alongside "Expansion Packs"... leaving all three with reduced content. We're not really getting anything NEW, despite the sheer number of stuff being released, just the same old things in separate $20+ packs... now at a steady drip's pace... like an IV hooked up to a patient.
And I suspect it works because the Sims fanbase, by and large, tolerates it enough, and has an eternal appetite for new content. There isn't really any alternative for this sort of game. Years back, you could sort of see some developers make some half hearted attempts at Sims clones, but nothing nowadays. EA has free reign to do whatever they want thanks to this combination. I shudder to think of Sims 5's DLC model.
This is the sort of stuff that can drive me back into the whole warez scene.
Not to be THAT guy... but we are talking about a game released in 2014, that's received constant updates, developments and new content released in the 3 years since. Someone has to pay to keep the lights on, otherwise it's a better idea for them to just make Sims 5 and charge you another $80 for the same game with a new number on it.
There's a difference for Updates, and Content. While i definitely don't agree with the prices in question, paying for new content is neither new, nor bad.
Same goes with paradox games. Like I love them but man, their dlc policy sucks.
I used to buy every single expansion pack for The Sims 2 and many of The Sims 3. I never bought The Sims 4 because of those dumb steps they‘ve taken back in gameplay. First there were no Toddlers and yesterday I saw an ad on Youtube promoting the new washing stuff pack. I mean wtf? Love The Sims but I drew the line after the 3rd part - with already a LOT unnecessary additional stuff. Hated everything I‘ve seen so far of The Sims 4 either.. They lost me as a customer there.
How dare they support a game with new content for half a decade and have the audacity to charge for it?
>I don't play it that often but the fact that EA are charging for what are basically updates I think is stupid.
But then there's no financial incentive to make them. And they sell them at the highest profit margin they can.
The Sims 4, other than a few updates like pools, was a complete $60 game when they released it, imo. The only reason they make content is so they can sell it, and if they weren't going to sell it, they wouldn't make it. And they're going to sell it at the most profitable price they can.
They're not going to literally *give away* money so that you can buy Hot Tub Stuff for a few bucks less.
I think the DLC and expansions are overpriced, so I don't buy them.
That is jumping into the ea hate bandwagon for no reason : you could say the same for paradox.
And there is nothing inherently wrong with selling extra content for a price. Or were you already complaining about age of empires II expansion pack 15 years ago ?
Lootboxes are a completely different matter than dlc.
And no, the price of the dlc versus its content is not an argument : it is a free market and if it sells, the price is right. It is not like lootboxes that use gambling addiction.
They never charge for updates and really you had the power to choose what you want. Like really if you only wanted to play with supernaturals you only have to buy two packs and that's it. You have to choose the content that you will use the most and they are only giving you options.
ETA: Do someone really need all of them? A person who wants in-depth gameplay will not buy a stuff pack, unless he/she want some extras tbh.
you're not supposed to by all of them, numbnuts. Train Simulator has $4000+ in DLC. Are THEY the devil incarnate?