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Like a significant portion of the population, I suffer from simulator sickness, which is a significant issue for widespread adoption of Mixed Reality and especially Virtual Reality. What advice do you have for simulator sickness sufferers?
In your mind, where does AR most fall short? And what significant technical barrier remains to improving that experience/technology?
** EDIT 1:00PM PST Thank you for all your interesting questions. It was a lot of fun to share the excitement of AR/VR hardware with you. We are signing off now **
When can we move beyond fresnel?
What optics courses are most relevant to students seeking jobs in this field? When you're reviewing applications to join your team, are you mostly focused on technical qualifications or are there soft skills that rank higher?
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I saw a headline about direct image painting on the retina with a tiny laser. Is that anywhere in the research path or a far off scifi idea?
Which of the problems that you outlined would you say are easiest to solve and which most difficult?